The brilliance of the Cook, Serve, Delicious games is that they manage to perfectly capture the stress and headaches of food service in a video game that you actually want to play. That when you finally hear the doors lock, announcing the end of business for the day, you can let your shoulders down, breathe in through your nose, and relax. It can be stressful and draining, but there is a sort of zen state you can achieve when the line seems to go on endlessly and you flawlessly execute on your one task, one customer after another. Such is the life of the food and customer service employee. You flip on the open sign, unlock the door, and gird yourself for a day of dealing with unexpected requests and belligerent customers.
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